using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class FollowPlayer : MonoBehaviour
    public GameObject player;
	private Vector3 offset = new Vector3(0, 10, -16);
	// Start is called before the first frame update
    void Start()

    // Update is called once per frame
    void Update()
		// offset the camera behind the player by adding to the player's position.
        transform.position = player.transform.position + offset;

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